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The Gnomon Workshop – Maya Collection

The Gnomon Workshop – Maya Collection

The Gnomon Workshop – Maya Collection


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The Gnomon Workshop – Maya Collection





Lesson List :

Effects Dynamics 1-14

Gnomonology Tutorials

Action and Close-up Animation

Automotive Modeling Techniques – Polygon Modeling (Kevin Hudson)

Behind The Scenes 2 – Character Modeling for Production – Modeling Techniques (Cajun Hylton)

Behind The Scenes 3 – Vehicle Modeling for Production – Modeling Techniques (Paul Schoeni)

Behind The Scenes 4 – Character Texturing for Production – Texturing Techniques (Ben Neall) 2008

Behind The Scenes 5 – Hard Surface Texture Painting – Vehicle Texture Painting (Ted Davis) 2008

Body Modeling for Games – Low Poly Modeling (Mayan Escalante)

Camera Projection Techniques in Maya – 3D Matte Painting (Darin Hilton) (2006)

Character Animation 1 Fundamentals

Character Animation 2 Mechanics and Emotion

Character Animation 3 Acting and Lip Sync

Character Animation for Games

Character Modeling for Next-Gen Games (Richard Smith)

Character Rigging The Puppet Rig – Maya Rigging Techniques (Carlo Sansonetti) (2007)

Creature Head Modeling – Polygon Modeling Techniques (Sean Mills)

Digital Environment Workflow – From Concept Sketch to 3D Render (Mark Lefitz)

Digital Sculpting – Human Anatomy – ZBrush-to-Maya Workflow (Zack Petroc)

Digital Sets 1 – Design, Modeling and Camera – Urban Environments (Eric Hanson)

Digital Sets 2 – Lighting and Texturing – Urban Environments (Eric Hanson)

Digital Sets 3 – Rendering And Compositing (2005)

Digital Sets 4 – 3D Image-Based Terrain – Combining Spherical Imagery and DEMs (Eric Hanson)

Fluid Effects – Particle Integration

Head Modeling for Games

Head Sculpting and Texturing (2005)

High Resolution 3D Vehicle Illustration – 3D Rendering and Compositing (Brendan McCaffrey)

Humanoid Modeling – Polygon Modeling Techniques (Sean Mills)

Image Based Modeling Advanced – 3D Modeling from Panoramas (Greg Downing)

Introduction to Maya – Interaface and Workflow (Alex Alvarez)

Matchmoving – Advanced Production Techniques – Camera Tracking Techniques (Tim Dobbert)

Matchmoving – Essential Production Techniques – Camera Tracking Techniques (Tim Dobbert)

Matchmoving – Object Tracking in Production – Camera Tracking Techniques (Tim Dobbert)

Matchmoving 101 – Fundamentals – Camera Tracking Techniques (Stephen McClure)

Matchmoving Production Techniques

Maya Camera Sequencer Digital Shot Progression

Maya Cloth 101 – Fundamentals – Cloth Techniques (Mark E.A.de Sousa) 2006

Maya Dynamics – Outer Space Environments – Creating a Dynamics Shot (John Clark)

Maya Dynamics – Underwater Environments – Creating a Dynamics Shot (John Clark)

Maya Training DVD – Texturing

MEL 101 Fundamentals MEL Programming Techniques (Kevin Mannens)

MEL for Character Animators – MEL Programming Techniques (Kevin Mannens)

MEL for Effects Artists – MEL Programming Techniques (Kevin Mannens)

Mental Ray – Fundamentals – Rendering Techniques (Matt Hartle) 2008

Mental Ray – Fundamentals – Rendering Techniques (Matt Hartle) 2008

Mental Ray – Global Illumination – Rendering Techniques (Matt Hartle)

Mental Ray – Lighting and Shaders – Rendering Techniques (Matt Hartle)

Mental Ray Production Practices

Organic Modeling 1 – Head Surfacing (Alex Alvarez)

Organic Modeling 2 – Head Patching (Alex Alvarez)

Paint Effects – Polygons and Dynamics

Paint Effects 101

Pipelines for Video Game Animation – Character Animation Techniques (Scott Easley)

Polygon Modeling 101 – Surface Modeling Fundamentals (Sean Mills)

Production FX Workflows Dragon Age Origins

Techniques of Digital Sets Vol 1 Urban City Env. – Design, Modeling and Camera

Techniques of Digital Sets Vol 3 Urban City Env. – Rendering and Compositing Techniques

Texture Painting – Fundamentals – Photorealistic Texturing (Paul Campion)

Texture Painting – Weathered Surfaces – Photorealistic Texturing (Paul Campion)

TGW_Modeling_the_Human_Head

The Digital Maquette Volume 1 (Mudbox)

The Making of Fume (Alex Alvarez)

The Making Of Jester (2007)

The Making of Smile (Alex Alvarez)

The Making of Trin (Alex Alvarez) 2007

The Making of White Swan

The Skinned Character Rig – Skinning and Deformations (Carlo Sansonetti)

UV Mapping 101 – Fundamental Layout Techniques (Sean Mills)

UV Mapping for Games – Low Poly UV Layout (Mayan Escalante)

Download Extabit :
The Gnomon Workshop - UV Mapping for Games - Low Poly UV Layout (Mayan Escalante).rar
The Gnomon Workshop - The Making Of Jester (2007).rar
The Gnomon Workshop - Action and Close-up Animation.rar
The Gnomon Workshop - Behind The Scenes 5 - Hard Surface Texture Painting - Vehicle Texture Painting (Ted Davis) 2008.rar
The Gnomon Workshop - UV Mapping 101 - Fundamental Layout Techniques (Sean Mills).rar
The Gnomon Workshop - Behind The Scenes 2 - Character Modeling for Production - Modeling Techniques.rar
The Gnomon Workshop - Character Animation 3 Acting and Lip Sync.rar
The Gnomon Workshop - The Making of Trin (Alex Alvarez) 2007.rar
The Gnomon Workshop - Character Animation 2 Mechanics and Emotion.rar
The Gnomon Workshop - Behind The Scenes 4 - Character Texturing for Production - Texturing Techniques (Ben Neall) 2008.rar
The Gnomon Workshop - Body Modeling for Games - Low Poly Modeling (Mayan Escalante).rar
The Gnomon Workshop - Character Animation 1 Fundamentals.rar
The Gnomon Workshop - Automotive Modeling Techniques - Polygon Modeling.rar
The Gnomon Workshop - The Making of Smile (Alex Alvarez).rar
The Gnomon Workshop - Texture Painting - Weathered Surfaces - Photorealistic Texturing (Paul Campion).rar
The Gnomon Workshop - TGW Modeling the Human Head.rar
The Gnomon Workshop - The Digital Maquette Volume 1 (Mudbox).rar
The Gnomon Workshop - Texture Painting - Fundamentals - Photorealistic Texturing (Paul Campion).rar
The Gnomon Workshop - The Making of Fume (Alex Alvarez).rar
The Gnomon Workshop - Polygon Modeling 101 - Surface Modeling Fundamentals (Sean Mills).rar
The Gnomon Workshop - Production FX Workflows Dragon Age Origins.rar
The Gnomon Workshop - Paint Effects - Polygons and Dynamics.rar
The Gnomon Workshop - Techniques of Digital Sets Vol 3 Urban City Env. - Rendering and Compositing Techniques.rar
The Gnomon Workshop - Techniques of Digital Sets Vol 1 Urban City Env. - Design, Modeling and Camera.rar
The Gnomon Workshop - Pipelines for Video Game Animation - Character Animation Techniques (Scott Easley).rar
The Gnomon Workshop - Paint Effects 101.rar
The Gnomon Workshop - Mental Ray Production Practices.rar
The Gnomon Workshop - Organic Modeling 1 - Head Surfacing (Alex Alvarez).rar
The Gnomon Workshop - MEL for Effects Artists - MEL Programming Techniques (Kevin Mannens).rar
The Gnomon Workshop - Organic Modeling 2 - Head Patching (Alex Alvarez).rar
The Gnomon Workshop - MEL for Character Animators - MEL Programming Techniques (Kevin Mannens).rar
The Gnomon Workshop - MAYA TRAINING DVD - TEXTURING.rar
The Gnomon Workshop - Mental Ray - Fundamentals - Rendering Techniques (Matt Hartle) 2008 fully.rar
The Gnomon Workshop - Mental Ray - Lighting and Shaders - Rendering Techniques (Matt Hartle).rar
The Gnomon Workshop - Mental Ray - Global Illumination - Rendering Techniques (Matt Hartle).rar
The Gnomon Workshop - Effects Dynamics 1-14.rar
The Gnomon Workshop - Maya Dynamics - Outer Space Environments - Creating a Dynamics Shot (John Clark).rar
The Gnomon Workshop - MEL 101 Fundamentals MEL Programming Techniques (Kevin Mannens).rar
The Gnomon Workshop - Maya Dynamics - Underwater Environments - Creating a Dynamics Shot (John Clark).rar
The Gnomon Workshop - Maya Cloth 101 - Fundamentals - Cloth Techniques (Mark E.A.de Sousa) 2006.rar
The Gnomon Workshop - Matchmoving 101 - Fundamentals - Camera Tracking Techniques (Stephen McClure).rar
The Gnomon Workshop - Maya Camera Sequencer Digital Shot Progression.rar
The Gnomon Workshop - Introduction to Maya - Interaface and Workflow (Alex Alvarez).rar
The Gnomon Workshop - Maya - Nurbs Modeling I (Basics).rar
The Gnomon Workshop - Matchmoving Production Techniques.rar
The Gnomon Workshop - Matchmoving - Object Tracking in Production - Camera Tracking Techniques (Tim Dobbert).rar
The Gnomon Workshop - Matchmoving - Essential Production Techniques - Camera Tracking Techniques (Tim Dobbert).rar
The Gnomon Workshop - Matchmoving - Advanced Production Techniques - Camera Tracking Techniques (Tim Dobbert).rar
The Gnomon Workshop - Head Sculpting and Texturing (2005).rar
The Gnomon Workshop - Humanoid Modeling - Polygon Modeling Techniques (Sean Mills).rar
The Gnomon Workshop - Digital Sets 4 - 3D Image-Based Terrain - Combining Spherical Imagery and DEMs (Eric Hanson).rar
The Gnomon Workshop - Image Based Modeling Advanced - 3D Modeling from Panoramas (Greg Downing).rar
The Gnomon Workshop - Fluid Effects - Particle Integration.rar
The Gnomon Workshop - High Resolution 3D Vehicle Illustration - 3D Rendering and Compositing (Brendan McCaffrey).rar
The Gnomon Workshop - Head Modeling for Games.rar
The Gnomon Workshop - Digital Environment Workflow - From Concept Sketch to 3D Render (Mark Lefitz).rar
The Gnomon Workshop - Digital Sets 1 - Design, Modeling and Camera - Urban Environments (Eric Hanson).rar
The Gnomon Workshop - Character Rigging The Puppet Rig - Maya Rigging Techniques (Carlo Sansonetti) (2007).rar
The Gnomon Workshop - Digital Sets 3 - Rendering And Compositing (2005).rar
The Gnomon Workshop - Digital Sets 2 - Lighting and Texturing - Urban Environments (Eric Hanson).rar
The Gnomon Workshop - Creature Head Modeling - Polygon Modeling Techniques (Sean Mills).rar
The Gnomon Workshop - Behind The Scenes 3 - Vehicle Modeling for Production - Modeling Techniques.rar
The Gnomon Workshop - Digital Sculpting - Human Anatomy - ZBrush-to-Maya Workflow (Zack Petroc).rar
The Gnomon Workshop - Character Animation for Games.rar
The Gnomon Workshop - Character Modeling for Next-Gen Games (Richard Smith).rar
The Gnomon Workshop - Camera Projection Techniques in Maya - 3D Matte Painting (Darin Hilton) (2006).rar
The Gnomon Workshop - Character Animation 2 Mechanics and Emotion.rar
The Gnomon Workshop - Action and Close-up Animation.rar
The Gnomon Workshop - Character Animation 3 Acting and Lip Sync.rar
The Gnomon Workshop - Behind The Scenes 5 - Hard Surface Texture Painting - Vehicle Texture Painting (Ted Davis) 2008.rar
The Gnomon Workshop - Character Animation 1 Fundamentals.rar
The Gnomon Workshop - Behind The Scenes 4 - Character Texturing for Production - Texturing Techniques (Ben Neall) 2008.rar
The Gnomon Workshop - Behind The Scenes 2 - Character Modeling for Production - Modeling Techniques.rar
The Gnomon Workshop - Body Modeling for Games - Low Poly Modeling (Mayan Escalante).rar
The Gnomon Workshop - Automotive Modeling Techniques - Polygon Modeling.rar






HOW TO DOWNLOAD:

Free register to download UseNet downloader and install, then search
"The Gnomon Workshop – Maya Collection" and start downloading.
You can DOWNLOAD 300GB for free!

The Gnomon Workshop – Maya Collection






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