Mental Ray Handbooks - Third edition (2005) (Book and CDs) | PDF & MP3 | 546 MB
The 2 books of Mental Ray Handbooks including the CD content. Rendering with mental ray 3rd edition Written by the mental ray software project leader, this book gives a general introduction into rendering with mental ray, as well as step-by-step recipes for creating advanced effects and tips and tricks for professional users. A comprehensive definiton of mental ray’s scene description language and the standard shader libraries are included as the basis for all examples. The third, completely revised edition covers the latest version of the new generation of mental ray, version 3.4. A CD with a fully programmable demo version of the software, together with example scene data and shaders that are described in the book, is enclosed.
Programming Mental Ray 3rd Edition ------------------------------------------ This book is the definitive reference manual for mental ray version 3.4. It starts with a brief overview of the features of mental ray and continues with the specification of the mental ray scene description language, the mental ray shader interface, and the integration interface for third-party applications. All material is presented in reference form, organized by grammar elements and C function call, rather than by feature set. The book is intended for translator writers, shader writers, and integrators, who are familiar with the C and C++ programming languages. This third, completely revised edition was extended to cover the new generation of mental ray, version 3.4, throughout the book, and also includes the mental ray integration manual. The enclosed CD contains a demo version of the mental ray stand alone and the mental ray library, as well as example shaders with source code and demo scenes, for a variety of computer platforms. Download: